I am a multimedia artist-scholar based in Austin, Texas. I have a PhD in Media Study in a practice-based research program from the State University of New York at Buffalo and over 20 years of experience in research, teaching, and creative practice. My research investigates the material, historical, and gendered conditions under which media systems are used, preserved, and repurposed. I am interested in how media technologies generate new meanings when pushed beyond their regular functions, through processes of error and miscommunication. Following my PhD, I held a postdoctoral fellowship at the University of Colorado Boulder when drawing from this line of research, I published my work in several peer-reviewed journals and edited volumes.
I am the co-founding editor of MAST: The Journal of Media Art Study and Theory where I have edited several special issues such as Mapping Media Studies (2020), The Art of Media Research (2023), and Media Archaeology and Art (2024), all of which explore various emerging directions at the intersections of media theory and practice. In my teaching experience both at the University at Buffalo (2015-2020) and the University of Colorado Boulder (2021-2023), I have designed and taught courses ranging from Film & Media History, Media Analysis, World Cinema, and Immigration & Film to Documentary Media Poetics, Video Production, and Digital Arts.
Over the past two decades, my creative practice has integrated video, sound, image, and locative media into a wide range of artistic forms, including site-specific installations, soundwalks, audiovisual performances, interactive projects, experimental animations and documentary films. My work has been exhibited widely in more than 50 curated exhibitions, juried festivals, and screening programs worldwide in galleries and museums in London, Tokyo, Seoul, Berlin, Warsaw, Florence, Brussels, Buenos Aires, New York, and Tehran, since 2009.
I also have over nine years of experience in art direction, animation, and multimedia production at Click and Frame Media Production.